Files
ailine/backend/app/graph/react_nodes.py
root aba261df35
Some checks failed
构建并部署 AI Agent 服务 / deploy (push) Has been cancelled
refactor: 将 RAG 节点拆分为独立模块
- 新增 rag_nodes.py: 独立的 RAG 检索节点
- 从 react_nodes.py 移除 RAG 相关代码
- 更新导入和导出
- rag_nodes.py 包含 rag_retrieve_node 和 rag_re_retrieve_node
- 添加 inject_rag_tool_to_state 工具函数
2026-04-26 11:23:12 +08:00

287 lines
8.7 KiB
Python

"""
React 模式节点模块 - 带超时和重试功能
包含:
- react_reason_node: 使用 intent.py 进行推理
- error_handling_node: 错误处理节点
- final_response_node: 最终回答节点
- init_state_node: 初始化节点
"""
import sys
from typing import Dict, Any, Optional
from datetime import datetime
# 导入我们的 intent.py
from ..agent_subgraphs.common.intent import (
react_reason,
get_route_by_reasoning,
ReasoningAction,
ReasoningResult
)
from ..agent_subgraphs.common.state_base import StateUtils
from .state import MainGraphState, ErrorRecord, ErrorSeverity
from .retry_utils import (
RetryConfig,
SUBGRAPH_RETRY_CONFIG
)
# ========== 1. React 推理节点 ==========
def react_reason_node(state: MainGraphState) -> MainGraphState:
"""
React 模式推理节点:判断下一步做什么
Returns: 更新后的状态
"""
state.current_phase = "react_reasoning"
state.reasoning_step += 1
# 检查是否超过最大步数
if state.reasoning_step > state.max_steps:
state.current_phase = "max_steps_exceeded"
state.final_result = (
f"❌ 推理步数超过限制(最大 {state.max_steps} 步),"
f"已执行 {state.reasoning_step - 1} 步。"
f"请简化您的问题或分批提问。"
)
state.success = False
return state
# 准备上下文
context = {
"retrieved_docs": state.rag_docs,
"previous_actions": [h.get("action") for h in state.reasoning_history],
"messages": state.messages,
"errors": state.errors
}
# 使用 intent.py 进行推理
result: ReasoningResult = react_reason(state.user_query, context)
# 记录推理历史
state.reasoning_history.append({
"step": state.reasoning_step,
"action": result.action.name,
"confidence": result.confidence,
"reasoning": result.reasoning,
"timestamp": datetime.now().isoformat()
})
# 更新状态
state.debug_info["last_reasoning"] = {
"action": result.action.name,
"confidence": result.confidence,
"reasoning": result.reasoning
}
# 保存推理结果到状态
state.debug_info["reasoning_result"] = result
# 确定下一步动作
state.last_action = result.action.name
return state
# ========== 2. 错误处理节点 ==========
def error_handling_node(state: MainGraphState) -> MainGraphState:
"""
错误处理节点:处理子图/工具调用错误
返回结构化错误信息,格式如下:
{
"tool/node": "...",
"status": "failed",
"error": "...",
"retries_exhausted": true/false,
"suggestion": "..."
}
"""
state.current_phase = "error_handling"
if not state.current_error:
state.current_phase = "react_reasoning"
return state
error = state.current_error
# 更新错误状态
state.error_message = f"{error.error_type}: {error.error_message}"
# 记录结构化错误信息
structured_error = {
"tool": error.source,
"status": "failed",
"error": error.error_message,
"retries_exhausted": error.retry_count >= error.max_retries,
"retry_count": error.retry_count,
"max_retries": error.max_retries
}
# 根据错误类型添加建议
if "RAG" in error.error_type:
structured_error["suggestion"] = "尝试重新表述问题或直接询问"
elif "subgraph" in error.source or "contact" in error.source:
structured_error["suggestion"] = "子图执行失败,请尝试简化查询"
elif "timeout" in error.error_message.lower():
structured_error["suggestion"] = "请求超时,请稍后再试"
else:
structured_error["suggestion"] = "请尝试其他方式提问"
state.debug_info["structured_error"] = structured_error
# 策略1: 检查是否可以重试
can_retry = (
error.severity in [ErrorSeverity.WARNING, ErrorSeverity.ERROR]
and error.retry_count < error.max_retries
)
if can_retry:
error.retry_count += 1
state.retry_action = error.source
state.debug_info["retry_count"] = error.retry_count
if "RAG" in error.error_type:
state.last_action = "RE_RETRIEVE_RAG"
elif "subgraph" in error.source:
state.last_action = "DIRECT_RESPONSE"
else:
state.last_action = "REASON"
state.current_phase = "retrying"
return state
# 策略2: 无法重试,尝试降级方案
if error.severity != ErrorSeverity.FATAL:
state.final_result = (
f"⚠️ 遇到一些问题:\n"
f"```json\n{structured_error}\n```\n"
f"但我会尽力用现有信息回答您。"
)
state.success = True
state.current_phase = "finalizing"
return state
# 策略3: 致命错误
state.final_result = (
f"❌ 服务暂时不可用,请稍后再试。\n"
f"```json\n{structured_error}\n```"
)
state.success = False
state.current_phase = "finalizing"
return state
# ========== 3. 最终回答节点 ==========
def final_response_node(state: MainGraphState) -> MainGraphState:
"""
最终回答节点:整理并生成最终回答
"""
state.current_phase = "finalizing"
# 如果已经有 final_result 了,直接返回
if state.final_result:
state.current_phase = "done"
return state
# 构建最终回答
parts = []
# 添加 RAG 上下文(如果有)
if state.rag_context:
parts.append(state.rag_context)
parts.append("---")
# 添加子图结果(如果有)
if state.contact_result and hasattr(state.contact_result, "get"):
if state.contact_result.get("final_result"):
parts.append(state.contact_result["final_result"])
if state.dictionary_result and hasattr(state.dictionary_result, "get"):
if state.dictionary_result.get("final_result"):
parts.append(state.dictionary_result["final_result"])
if state.news_result and hasattr(state.news_result, "get"):
if state.news_result.get("final_result"):
parts.append(state.news_result["final_result"])
# 如果都没有,用默认回答
if not parts:
parts.append(f"我理解了您的问题:{state.user_query}")
state.final_result = "\n".join(parts)
state.success = True
state.current_phase = "done"
state.end_time = datetime.now().isoformat()
return state
# ========== 4. 初始化状态节点 ==========
def init_state_node(state: MainGraphState) -> MainGraphState:
"""
初始化状态节点:在流程开始时设置初始值
"""
state.current_phase = "initializing"
state.reasoning_step = 0
state.start_time = datetime.now().isoformat()
# 从 messages 中提取用户查询
if not state.user_query and state.messages:
last_msg = state.messages[-1]
state.user_query = getattr(last_msg, "content", str(last_msg))
return state
# ========== 5. 条件路由函数 ==========
def route_by_reasoning(state: MainGraphState) -> str:
"""
根据推理结果决定下一步路由
Returns: 路由字符串
"""
# 先检查特殊情况
if state.current_phase == "max_steps_exceeded":
return "final_response"
if state.current_phase == "error_handling" or state.current_error:
return "handle_error"
if state.current_phase == "finalizing" or state.current_phase == "done":
return "final_response"
if state.current_phase == "retrying":
if state.retry_action and "rag" in state.retry_action.lower():
return "rag_retrieve"
return "react_reason"
# 获取推理结果
reasoning_result: Optional[ReasoningResult] = state.debug_info.get("reasoning_result")
if not reasoning_result:
return "final_response"
# 使用 intent.py 提供的路由函数
route = get_route_by_reasoning(reasoning_result)
# 映射到我们的节点名称
route_mapping = {
"direct_response": "final_response",
"retrieve_rag": "rag_retrieve",
"re_retrieve_rag": "rag_retrieve",
"clarify": "final_response",
"call_tool": "final_response",
"contact": "contact_subgraph",
"dictionary": "dictionary_subgraph",
"news_analysis": "news_analysis_subgraph",
}
return route_mapping.get(route, "final_response")
# ========== 导出 ==========
__all__ = [
"init_state_node",
"react_reason_node",
"error_handling_node",
"final_response_node",
"route_by_reasoning"
]